About
With over 12 years of experience in the fields of advertising, videogames and film. Martin showcases a wide variety of knowledge in creative and technical skills.
His passion for film and photography has let him to achieve a cinematic feel to his paintings.
In 2013 Martin was nominated for the Chelsey awards, for best cover illustration on the sci-fi Magazine “Clarkes World”. His work also made several features for excellency in digital Art galleries , like “Behance”, “Deviant art” and “CgSociety.”
He has worked for global brands such as Atomhawk, Adidas, Bridgestone, National Geographic, MTV, BP, COCA-COLA and many more.
Work History
2020-2021 Concept artist at ATOMHAWK DESIGN
2019-2020 Background design/artist for animated feature fim “THE SPINE OF NIGHT”
2017-2018 Concept Art and matte painting at Sixth Vowel (ELEMENT SPACE)
2015-2016 Concept Art and matte painting at Sinema VFX (PACIFICO, QUIXOTE, EMPTY KINGDOM)
2013-2015 Design-Direction at Immersive, Excision, SweetRush (BRIDGESTONE, EXCISION,BRAZUCA- ADIDAS, STANDUP2CANCER, BP)
2011-2013 Design-Art Direction at Punga, Flamboyant Paradise (FANTA, NATIONAL GEOGRAPHIC, RED CROSS, DANUP)
2010-2011 Art Director at Peppermelon (MTV, AVENTURA, APPS)
2009-2010 Animator-Designer at 2veinte studio (MTV, VH1, SAATCHI AND SAATCHI, DJHERO2- AXIS, IDN MAGAZINE, COCA-COLA)
Education
2016.-2018
Environment Design with Lloyd Allan (Guerrilla Games) at CGMA
Keyframe Illustration with Alexander Mandradjiev (MARVEL) at CGMA
Cinematic Concept Art with John Sweeney (Naughty Dog) at Learned Squared
Environment Design with Ken Fairclough (Bioware) at Concept art Workshop
2008-2009 Animation at IDAC (Instituto de arte Cinematografico)
2005-2008 Graphic Design at FADU U.B.A (University of Buenos Aires)
1994-2004 I.G.C.S.E (International General Certificate of Secondary Education at St. Catherines Moorlands